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Venomancer Of Gaming - Chapter 45

As he tried to hide his figure, Fatty slowly leaned toward the party of players.

Because he was far away and in the back, they did not realize Fatty was there. After they looked around and confirmed that there were no players around, they were ready to kill the monster.

In the Chaotic Era, the respawning location of Bosses was generally random. However, there were certain rules, which was that they usually did not respawn in other areas. For example, the Quagmire Monster roamed around the swamp. Thus, the Quagmire Boss would respawn anywhere in this swamp but could never respawn in the desert.

When the Boss respawned, there were usually one or two Elite monsters around it. However, when Elite monsters respawned, they might not necessarily be next to the Boss. A single elite monster might be alone.

This was a huge Boss that was clearly different from other Quagmire Monsters and had two smaller Elites by its side.

A Quagmire Monster was a strange creature covered in black mud. These creatures did not have hands or feet and looked like a muddy mess. They squirmed, so their movement speed was average. Although these creatures did not have a high attack power, they had an annoying feature, which was speed reduction.

The speed reduction effect was very powerful. Once a player was hit by the mud spit-out during their melee attack, their movement speed would be reduced by at least 30%. The melee attack class was not really affected, but the range classes that relied on speed to keep a distance from them had trouble. This was also the reason that it was difficult to see a leveling party at the spawn point of Quagmire Monsters.

When facing one big and two small Bosses and Elites, this party used the method Fatty had used in the bandit camp, which was to first draw away the Boss and an Elite monster while the other players focused on killing another Elite. After killing the Elites, it would be their turn to fight the Boss.

When they started killing the monsters, the Undead Thief in the party drew away one Elite while the Dark Hunter, who had attacked Fatty earlier, was responsible for containing the Quagmire Boss.

There was nothing wrong with this tactic, as after killing an Elite, the Thief could join the attack and kill the second Elite. The output ability of a Thief was higher than that of a Dark Hunter, so they could kill the Elite faster.

However, they probably didn’t expect that Fatty, who had turned into a coward because of their scolding, was now staring at them from not far away…

Everything went well and the Dark Hunter launched a normal attack against the Quagmire Boss along with a Dark Arrow that could corrode armor. Thus, he successfully attracted the Boss’s hatred. When the Quagmire Boss wriggled toward the Dark Hunter, the Dark Hunter turned to run.

As he sat in front of the controller, Fatty couldn’t help blinking. Why was this guy running toward him? Did he want him to act on behalf of Heaven?

When the Poison Dart Frog had been killed earlier, the Dark Hunter had first attacked Fatty, which had been an active PK. The counterattack time in the Chaotic Era was relatively longer, so it was 15 minutes. Even after Fatty trailed behind them to this place, this counterattack time had yet to end.

How could Fatty miss such a good opportunity? He was hiding behind a stone. When he saw that the Dark Hunter was about to rush toward him, he suddenly jumped out!

The Dark Hunter, who was taken aback, subconsciously stopped. Before he could respond, Fatty had waved his staff to give him a taste of the Poison Sting Skill!

Yes. Fatty didn’t attack the Quagmire Boss. He attacked this guy first.

The Poison Sting Skill had a 10% speed reduction effect. Usually, a Dark Hunter would not mind that. However, the problem was that there was a Boss chasing after him! Plus, it was a Quagmire Boss!

Therefore, this guy felt miserable at once. His movement speed had been reduced and he stopped for a moment while the Quagmire Boss was chasing after him, so he was hit by its attack!

“-102!”

When the damage value floated above him, the Dark Hunter’s speed was also reduced. Due to the 30% speed reduction from the Quagmire Boss and the one from Fatty’s Poison Sting, there was an overall 40% speed reduction. This was almost half the speed of the Dark Hunter player!

As a result, he became as slow as a tortoise…

Everyone could imagine what happened next. After slowing down, the Dark Hunter could not break free from the Quagmire Monster’s attack. Thus, when the Boss chased and hit him twice, it killed him!

Fatty, who had released the Poison Sting Skill, ran far away. After the Boss killed the Dark Hunter, he was not within the alert range of the Boss. Thus, the Quagmire Boss that had lost its target went back to kill the rest, planning to teach the people who had bullied his two little brothers a lesson.

The Dark Hunter had been killed by the Boss, and the other four players had seen the system prompt. Before they could wonder why the Dark Hunter had failed to contain the Boss, the Boss had returned to kill them!

This was like a tragedy. When the Boss suddenly joined them on the battlefield, it launched an unbearable power, even though this group of players was still fighting an Elite monster!

This was akin to having only three players, but they still had to face the Boss and an Elite monster (as the Thief was still drawing away another Elite). How could they deal with this?

The Prophet in their party actually put a Healing Ward on the ground, but because the Healing Ward’s regeneration was continuous, its speed per second was relatively slow. When facing an Elite monster alone, the Death Knight could tank, but not with a Boss on top of that. After being slammed by the Boss twice, his HP almost bottomed out.

“Draw it away!” the Death Knight said in a fluster. “Draw away the Boss first!”

Who was going to do that? Naturally, this would be the Orc Race Berserker’s job. However, there was a problem. A melee class like the Warrior could not use a bow like a Thief to draw away the monster. If they wanted to draw the monster away, they had to get close to attack the Boss!

When the Quagmire Boss was attacked, it immediately counterattacked against the Orc Race player and its speed reduction effect was activated again!

This was tragic. After being slowed down, regardless of his class, he probably could only be attacked. That Orc Race player’s HP had been reduced a lot, and he did not dare to draw away the Boss. This was because once he left the range of the Healing Ward, he would die after two or three attacks from the Boss!

The tactics used by this party did seem to be very rigorous, but this was like a domino effect. The more rigorous and detailed their tactical arrangements were, the more severe the chain reaction would be if a problem occurred within a certain chain!

Fatty had only attacked once with a Poison Sting Skill, yet he had gotten the Dark Hunter killed. Once the Dark Hunter died, this tactic suddenly faced problems.

The Prophet’s Healing Ward effect could not be stacked, so there was no point in having more of them. As the three of them were flustered, that Prophet Class player attacked the Quagmire Boss to try and draw it away so that it would stop chasing after the Orc Race Warrior player.

The Prophet’s normal attack was long-range. Two lightning balls suddenly hit the Quagmire Boss. Although he managed to reduce its HP a lot, the damage was also more than the damage caused by the Orc Race player attacking the Boss. Once its hatred reached a high level, the Quagmire Boss suddenly turned around and chased the Prophet player.

Upon seeing the Boss abandon him, the Orc Race player felt suddenly relieved and shouted loudly at the Prophet, who had drawn away the Boss, “Yes, this should be the way! Lead him away first!”

In the end, the Death Knight player turned his head to scold him. “This should be the way? F*ck! The Healing Ward’s time is almost up. After the Prophet leads away the Boss, who is going to insert the healing stick in the ground?”

The Orc Race player was dumbfounded, so he quickly tried to catch up and pull the Boss back. The Prophet kept running without stopping, while his movement speed was almost the same as that of the Boss. If he stopped for a moment, the Boss would catch up. If that happened, it would be his personal doomsday. The speed reduction effect was no joke.

The scene was so chaotic that everyone was at a loss. The Prophet ran ahead, the Boss chased after him, and the Orc Race Warrior chased the Boss. This ridiculous scene continued for a while before the Orc Race player suddenly came back to his senses. He couldn’t catch up by chasing after it like this. Therefore, he hurriedly shouted at the Prophet up ahead, “Lead the Boss back. I’ll take over!”

Upon hearing that, the Prophet player quickly turned and ran toward the Orc Race player. When he passed by, the Orc Race player took over the Boss and was inevitably slowed down again.

The Prophet player quickly inserted a Healing Ward totem in the ground, making the Orc Race player feel relieved.

However, the Death Knight reprimanded them on the party channel. “F*ck! Where did all of you go? The Healing Ward is gone. I’m going to f*cking die!”

The Prophet player then recalled that a Death Knight player needed to be taken care of, so he hurriedly turned around to run back.

However, they had been chased too far away by the Boss. By the time the Prophet player ran back, he saw the Death Knight player being killed by the Elite…

If they weren’t healed, even a Death Knight with high defense and HP wouldn’t last long under the attack of an Elite monster of the same level. In the Chaotic Era, if one was like Fatty, who was a Venomancer with a crowd control skill that could rely on constant running and using poison, one could kill the Elite monster. Otherwise, if they were to face an Elite monster alone, that would be foolish behavior.

The Elites had nearly 2,000 HP. What could a Level 17 Death Knight do?

Once the Death Knight died, the Prophet player also faced a tragedy. After the Elite monster lost its original target and the Prophet happened to run back, who else could it attack?

The Prophet ran while being chased again. Now, he could no longer take care of other people. After the Orc Race player’s Healing Ward disappeared, nobody came to replenish it. Since the Boss’s attack was much higher than the Elite monster’s attack, after being hit by its attack several times in a row, the Orc Race player was killed.

Fatty watched what was happening in the back while feeling dumbstruck. He hadn’t even expected that a mere Poison Sting attack would evolve into such a chain reaction. First, the Dark Hunter died, then the Death Knight, and then the Orc Race Warrior. Now, the Prophet player probably wouldn’t hold on much longer.

The unluckiest one was probably the Thief, who had drawn that Elite away at first and started running. Now that all the players in his party had died, he probably couldn’t stop at all. If he didn’t find a way to get as far away as possible from the Elite, he would face a tragedy as well…

Was… Was this a massacre caused by the Poison Sting?

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